The Crypt - Houdini based tools serie

Everything you need to easily design your crypt !
Walls, floors, Stairs, Plateform, corridors, pillars and vaults, rustied fences, lights, wreckage scatter, coffins (skeletons filled !) , spiderwebs, vines and vegetation ! You have it all !

Several modes to edit, previsualise and render. Nanite and foliage ready.

All the tools done for CG Circuit : www.cgcircuit.com.

These tools are made for the Houdini plugin for Unreal.

They are available for purchase here :
https://www.cgcircuit.com/author/exe.collective

The Tools in action, creating a chapel like interior.

Shape your walls with curve and use deformers to add details and variations.

Floors Creation. Here again, gizmo deformers are available to add details and uneven floorings.
The tool recognize the curve height and automatically creates small stairs.

Set up the size and shape of your platforms and add gizmo deformers to partially destroy them.

Shape the length, the wall thickness, the vault size and shape and destroy partially your corridors.

Design stairs with curve and add details and partial destruction with gizmo deformers.

Create colonnades and vault ceilings. Select the profile of your pillars. Add cracks and like most of the tools destroy parts of your asset with gizmo deformers.

Design your fences with shapes or curves. Several parameters are accessible to deform the fence.

Add light to your scene and chose between wall candleholders, torches or chandelier.
Several parameters to change the shape of your chandelier or break it.

Add small wreckage to your scene, either bones, shards or small rocks.
Several edition modes to help you shape your pile of debris.

This tool uses simulation to destroy the coffin. And... it contains a deceased person which is also affected by the simulation !

Shape spiderwebs with a curve and set up the material.

Shape vegetation pattern, add several layers of grass, mushrooms or leaves. This tool interact with the mesh where it grows.

Grow vines around or on a surface. Control the shape of the tree, the branches and the leave density.